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⚖️ Method Comparison

Which speedcubing method is right for you?

Feature CFOP Roux ZZ Beginner
Algorithms 78+ ~20 ~50 7
Avg. Moves 55–60 48 (lowest) 50 100+
Learning Curve High Medium High Low
Ergonomics Good OK Excellent N/A
% of Top 100 ~85% ~10% ~5% 0%
Best For Anyone serious Lower move counters Low regrip preference First solve
Look-Ahead Medium High High N/A

CFOP

Created by Jessica Fridrich. Used by virtually every world-class competitor.

PRO Most tutorials, most community support
PRO High algorithm count = consistent solves
PRO Extremely well-documented
CON 78+ algorithms to fully master
CON More moves than Roux
Learn CFOP →

Roux

Created by Gilles Roux. Lowest move count, heavy on intuition.

PRO Fewest moves (avg ~48)
PRO Fewer algorithms (~20)
PRO No re-grips in final step
CON Requires more intuition
CON M-slice moves require practice
Learn Roux →

ZZ Method

Invented by Zbigniew Zborowski. Emphasizes edge orientation first.

PRO No M-slice or cube rotations needed
PRO Excellent ergonomics
CON EOLine is hard to learn
CON Less community content
Learn ZZ →

Beginner's Method

Layer-by-layer. The standard starting point for all new cubers.

PRO Only 7 algorithms
PRO Easy to learn and remember
CON 100+ moves per solve
CON Hard ceiling around sub-45s
Learn Beginner's Method →

🤔 Our Recommendation

Start with Beginner's Method to get your first consistent solves. Then switch to CFOP — it has the most resources, largest community, and is used by nearly all serious competitors. Only consider Roux or ZZ once you're already sub-20 with CFOP and want to experiment.

Start Beginner's Method Start CFOP →
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